XNA Roundup #27
This week in Xna Roundup nick's on his own, but there is a new sponsor! yes! you hear me correctly NEW SPONSOR!!!!!
Anyway, games in review this week are :-
- Nebulon
Looks really good a nice idea but the controls a compleat arse. Not just in the game but in the menu as well. Not good. - Lotus - Stellar Conflict
This game is not my cup of tea at all the ship control could be so much better though I did like the inertia effect. The story mode could get you involved but seeing as the trial didn't grab me enough to spend the 400 points to find out.
XNA Roundup #26
Xna roundup this week looks back on a few games that have been around for a while Biology Battle, Air Legends & DUOtrix
The episod is sponsered again by Duality:ZF the game that will never be released...EVER! Don't get me wrong I like the look of it, but like Nick & Carlos says release it already.
New tutorial – XNA 103
As the Zman said once it's not a series until it hits three and for the third installment (XNA 103 - Sprites) we're looking at sprites, still nothing too difficult but now we can see something pretty. Also there has been a slight layout change all the tutorials will now be available from the tutorials page rather that the menu bar.
New tutorial – XNA 102
Added a new tutorial page today XNA 102 - Fonts. It's an XNA take on the old "Hello World!" code. nothing too dificult about it but it does cover loading content and the first bit of drawn out put on screen.
New tutorial – XNA 101
Added new tutorial page XNA 101 - A quick run through of the new project code, explaining what gets called when. If you've never looked at XNA or are just looking for a beginners explanation of what happens when you run an XNA application this is for you, some C# knowledge assumed.
Welcome to XNA Gamer
This is my latest stab at showcasing my work with the XNA framework, here you might get to see some of my tutorials as well as sneek peaks at my current creations
I still have a few things to sort out with the site but I'm hoping to have the first installment up in the next day or so.
Stay tuned...


