7
Nov/09
0

My First 7 Day Challenge-Fail

My progress in XNA Seven Day Challenge #1: Dual Buttons

  • 25th-Oct-2009 12:18am
    As an Indie Gamer I am a master of procrastination, like I’m writing this rather than working on my entry…
  • 25th-Oct-2009 05:15am
    I’ve built the start of my randomiser, which is a drawable component that will look all flash and give the game loop a random number or power up/down on request, but need sleep, I’m starting to make no sense and looking stupider than normal on twitter.

    Also the clocks went back so it’s only 4:15am.

  • 25th-Oct-2009 12:30pm
    I’m back up, and ready to continue, back to the randomiser.
  • 26th-Oct-2009 10:19pm
    I been picking at the randomiser again tonight, and added a gravity effect to the ball motion. Tiny steps, tiny baby steps.

And that was that, I didn’t get back to working on my game because Friday night, I was out with friends eating lots of chines food and Saturday was spent ripping up my office floor because there was water seeping up through the laminate. Oh and my file server died so I had to rebuild that as well. by Sunday morning I was totally disheartened and not finishing yet another project.

But after all that I’ll still be looking at challenge two this Sunday, competition guide lines are going up on the site at 12:00am (GMT-8) Sunday 8th November.

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