XNA 7 Day Challenge
That nice Mr Gravelyn made a suggestion last week about a quick and dirty challenge for the XNA community make a game prototype based on a theme and low the seven day challenge was born!
Challenge #1 is under way but you should still have time to enter, and if not then check out what got submitted after 1st of November over at the site. I'm hoping to have my own entry and after it's in I'll post my development log success or fail.
Challenge rules and times >> Challenge #1 – Dual Buttons // XNA 7 Day
Oh the embarrassment…
Last night, after reading Nick Gravelyn's "Pixel Man Post Mortem #1" I thought I'd get his opinion on Dodge to see if he thought I could publish it to Xbox Live Indie Games.
I sent him a tweet that read :-
@nickgravelyn Hello, I have only finished one game http://bit.ly/idSTQ I just wanted your advice, worth publishing or what's left to do?
I was surprised to say the least when my site stats showed an increase in traffic to the Dodge page, I was happy that others were having a look at the ONLY game I've completed, that was until nick replied :-
@mort8088 Game doesn't run for me. Double clicked it and it just gives me the "Dodge has stopped working" error box.
RE:- 1UP Whiteboard Episode 01
I saw this from @clingermangw yesterday
RT @debreuil: hilarious description of XBox indie games (#XNA) - love it! [url-snip]
and I loved it as well... (more after the jump)


