Game Autopsy : bloc
Welcome to the first Game Autopsy. In this feature my aim is to pick apart a game that is up on the Indie Game channel not in the sense of whether it's a good game or not but to try and look at what it's doing both from a developers point of view and that of a player. The first game that I'm going to look at is bloc written by Nick Gravelyn. Bloc is one of the first games to make it on the the channel and as such should be one you're familiar with.
Game Concept
Bloc is a new twist on the top-down shooter. Destroy blocks by firing like-colored orbs while dodging a swarm of enemies.
You play a circle that can fire four coloured shots in four directions denoted by the coloured segments of your circle. You can rotate the player object so that you can fire your colored shots in any four directions.
Your aim is to destroy the colored blocks that travel across the screen with out being touched by them, you lose a coloured segment if you get touched by a block and die when all four of your segments are lost.
There are three power-ups in single player mode, a shield, a regenerate lost segment and a super shot that will destroy any color bloc. Also in co-op mode there is an extra power-up to revive a lost teammate.
XNA Roundup #27
This week in Xna Roundup nick's on his own, but there is a new sponsor! yes! you hear me correctly NEW SPONSOR!!!!!
Anyway, games in review this week are :-
- Nebulon
Looks really good a nice idea but the controls a compleat arse. Not just in the game but in the menu as well. Not good. - Lotus - Stellar Conflict
This game is not my cup of tea at all the ship control could be so much better though I did like the inertia effect. The story mode could get you involved but seeing as the trial didn't grab me enough to spend the 400 points to find out.
XNA Roundup #26
Xna roundup this week looks back on a few games that have been around for a while Biology Battle, Air Legends & DUOtrix
The episod is sponsered again by Duality:ZF the game that will never be released...EVER! Don't get me wrong I like the look of it, but like Nick & Carlos says release it already.
New tutorial – XNA 103
As the Zman said once it's not a series until it hits three and for the third installment (XNA 103 - Sprites) we're looking at sprites, still nothing too difficult but now we can see something pretty. Also there has been a slight layout change all the tutorials will now be available from the tutorials page rather that the menu bar.
New tutorial – XNA 102
Added a new tutorial page today XNA 102 - Fonts. It's an XNA take on the old "Hello World!" code. nothing too dificult about it but it does cover loading content and the first bit of drawn out put on screen.


